25% more features with a third of the front-end team
Designed in production code and built Claude skills that write specs and handovers, after front-end capacity fell from six developers to two.
I lead design on P4 DAM and P4 Plan at Perforce, the tools game studios, semiconductor designers and aerospace contractors use to manage their assets and plan their projects. I ship production code myself, with Claude Code.
Designed in production code and built Claude skills that write specs and handovers, after front-end capacity fell from six developers to two.
Redesigned an open-source workflow builder around a 25-user study. It became the foundation for Budibase’s AI agents.
Lead designer on a UK fibre provider’s website and the B2B portal used by Vodafone, TalkTalk and Zen.
Watch faces and creator tools for Galaxy Gear and other smartwatches. The faces are designed for at-a-glance readability and all-day battery, and the assets are available to other watch UI creators.
A fan project that used AI to upgrade the graphics of a 2008 strategy game for modern high-resolution screens. I patched, tested and launched the final release, and checked it worked in competitive online multiplayer.