I lead design across multiple products at Perforce, working in production code with Claude Code and shipping features end to end with a small engineering team.
I moved from static screens to working product code with Claude Code, so P4 DAM kept shipping after the cuts instead of stalling.
People were using the back button and bookmarks instead of the product’s navigation. I rebuilt search, filters, breadcrumbs, preview, and the dashboard to fix why.
Automation complaints on the Discord went from about eight to ten down to one or none. The agents feature later sat on this structure.
Website, portal, landing pages, emails. 90% more people clicked Check availability, and the agency used that to win Hyperoptic.
A wearable brand I created: five premium watch faces for Facer, built for battery life and outdoor readability, plus a Creator’s Toolkit with 3D mockups.
An entire strategy game upscaled to 4K resolution using AI. I helped test and build the original release of the project.
Ben has a great eye for UX and isn’t afraid to scrap an existing UI if there’s a better way to do it. He uses AI to build out prototypes fast, which means we can get end-to-end features published much quicker than usual. He’s also just a laid-back, approachable guy - design reviews with him were always easy and collaborative. I’d definitely work with him again.
Daniel Robinson
Knowledge Engineer & Technical Writer, Perforce
Ben led a research project that completely changed how we approach development, giving us the insights we needed to actually back our strategy with data. He just has a really strong instinct for understanding what users need. He’s meticulous, cares about the work, and brings a great attitude to the team.
Jamie Birss
Product Marketing Manager, Budibase